With The Surge, its sequel, and the unique Lords of the Fallen, Deck13 has developed a string of strong Soulslike video games during the last years, however with its upcoming launch, it’s trying to do one thing totally different. Motion RPG Atlas Fallen has seemed like an intriguing prospect within the lead as much as its launch, due to its distinct setting and its promise of thrilling fight, whereas visible elements of the expertise have additionally impressed from what has been proven off.
However precisely how properly can we anticipate the sport to run on consoles? Talking in a current interview with GamingBolt, when requested the query, Atlas Fallen inventive director and Deck13 managing director Jan Klose confirmed that on PS5 and Xbox Sequence X/S, the motion RPG will function a high quality mode, which can see the sport operating at 4K and 30 FPS, and a efficiency mode, which can goal 1440p and 60 FPS. In the meantime, on Xbox Sequence S, the sport will run at a “steady” 1080p and 60 FPS.
Klose additionally confirmed that Atlas Fallen will function assist for dynamic decision scaling, which can assist “hold the body fee up in data-intensive conditions.”
Atlas Fallen is ready to launch on August 10 for PS5, Xbox Sequence X/S, and PC. Our full interview with Klose might be dwell quickly, so keep tuned for that.